package cn.yiueil.entity;

public class PokemonEntity {
    private Integer id;

    private String chinese_name;
    private String japanese_name;
    private String english_name;
    private String french_name;

    private String type1;
    private String type2;

    private Integer hp;
    private Integer attack;
    private Integer defense;
    private Integer sp_attack;
    private Integer sp_defense;
    private Integer speed;

    public Integer getId() {
        return id;
    }

    public void setId(Integer id) {
        this.id = id;
    }

    public String getChinese_name() {
        return chinese_name;
    }

    public void setChinese_name(String chinese_name) {
        this.chinese_name = chinese_name;
    }

    public String getJapanese_name() {
        return japanese_name;
    }

    public void setJapanese_name(String japanese_name) {
        this.japanese_name = japanese_name;
    }

    public String getEnglish_name() {
        return english_name;
    }

    public void setEnglish_name(String english_name) {
        this.english_name = english_name;
    }

    public String getFrench_name() {
        return french_name;
    }

    public void setFrench_name(String french_name) {
        this.french_name = french_name;
    }

    public String getType1() {
        return type1;
    }

    public void setType1(String type1) {
        this.type1 = type1;
    }

    public String getType2() {
        return type2;
    }

    public void setType2(String type2) {
        this.type2 = type2;
    }

    public Integer getHp() {
        return hp;
    }

    public void setHp(Integer hp) {
        this.hp = hp;
    }

    public Integer getAttack() {
        return attack;
    }

    public void setAttack(Integer attack) {
        this.attack = attack;
    }

    public Integer getDefense() {
        return defense;
    }

    public void setDefense(Integer defense) {
        this.defense = defense;
    }

    public Integer getSp_attack() {
        return sp_attack;
    }

    public void setSp_attack(Integer sp_attack) {
        this.sp_attack = sp_attack;
    }

    public Integer getSp_defense() {
        return sp_defense;
    }

    public void setSp_defense(Integer sp_defense) {
        this.sp_defense = sp_defense;
    }

    public Integer getSpeed() {
        return speed;
    }

    public void setSpeed(Integer speed) {
        this.speed = speed;
    }

    @Override
    public String toString() {
        return "PokemonEntity{" +
                "id=" + id +
                ", chinese_name='" + chinese_name + '\'' +
                ", japanese_name='" + japanese_name + '\'' +
                ", english_name='" + english_name + '\'' +
                ", french_name='" + french_name + '\'' +
                ", type1='" + type1 + '\'' +
                ", type2='" + type2 + '\'' +
                ", hp=" + hp +
                ", attack=" + attack +
                ", defense=" + defense +
                ", sp_attack=" + sp_attack +
                ", sp_defense=" + sp_defense +
                ", speed=" + speed +
                '}';
    }
}
